17 6 / 2013

peachymints:

For character development of course.
I miss my OCs right now.

peachymints:

For character development of course.

I miss my OCs right now.

(via aefled)

16 6 / 2013

sandradeeart:

jsanmateo:

edgebug:

ravetimeravetimeplacenta:

the-amblingalp:

20lightyearsaway:

wolf-in-the-fold:

Faber Castell’s 250 Year Anniversary (1761-2011) Art & Graphic Case
(x)

why is there porn on my dash!?

there are children on this website

someone buy this for me

I wouldn’t even use it I would just gaze at it

please tag your nsfw

droooooooool *slurp slurp* 

holy shit that’s hot

(Source: assassincreeds, via 50-shades-of-yes)

11 6 / 2013

gailsimone:

arkhamboundz:

jens-corner-of-the-internet:

HeroesCon 2013 Misfit Hopping

YES YES YES THANK YOU



Oh, good lord. LOOK AT THIS.
It’s Misfit BOUNCING!

gailsimone:

arkhamboundz:

jens-corner-of-the-internet:

HeroesCon 2013 Misfit Hopping

YES YES YES THANK YOU

Oh, good lord. LOOK AT THIS.

It’s Misfit BOUNCING!

10 6 / 2013

rebellatrix:

—Marcio Takara
Commissioned by ME at Heroes Con 2013. Amazingly gorgeous.

rebellatrix:

—Marcio Takara

Commissioned by ME at Heroes Con 2013. Amazingly gorgeous.

(via redtha)

09 6 / 2013

anthonyholden:

What are studios looking for? How can I get into a good animation school? What should I be studying?

I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!

I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!

If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!

Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.

I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.

Be good, and see you soon!

PS, if you were looking for advice on draftsmanship you should probably be reading this.

(via art-and-sterf)

07 6 / 2013

06 6 / 2013

04 6 / 2013

quillowl:

I’m planning on writing a formal email, to both Dreamworks Animation and Disney Animation, about the fandom that has formed because of their films. This email won’t be about us begging them to make a film, or even to ask them to talk to each other. This email will just be about…

(via lacesplace)

04 6 / 2013

restaino814:

mt-justice:

acexlove:

syranaluvr:

NGHTWING CONFIRMED FOR ARROW SEASON 2!!!!!

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I just have a lot of feelings about this…

03 6 / 2013

iguanamouth:

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did you fuckingimage

no

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diD YOU FUCKIN G  SEND ME THE ENTIRETY OF THE GREAT GATSYBY

(via squigglyrocks)